QQuickWidgets
embedded in QTabWidget
container, crashes upon rendering custom OpenGL code, via QML, QQuickItem
and QSGNode
.
The crash or scene flickering happens when you click on the other tabs on the QTabWidget
and return back to the rendering tab.
QQuickWidget* m_quickWidget = new QQuickWidget;
QTabWidget *tabs = new QTabWidget(this);
tabs->addTab(m_quickWidget,"TAB Rendering");
tabs->addTab(new QWidget(),"TAB 1");
m_quickWidget->setResizeMode(QQuickWidget::SizeRootObjectToView );
m_quickWidget->setSource(source);
setCentralWidget(tabs);
The above scenario runs peacefully without any problem when using QQuickView
s:
QTabWidget *tabs = new QTabWidget(this);
QWidget* vw = QWidget::createWindowContainer(m_quickWidget);
tabs->addTab(vw,"TAB Rendering");
tabs->addTab(new QWidget(),"TAB 1");
Hi we have seen similar things including the black flickering, however 5.5 seems to have made that black flicker go away. Have you tried that?
Also, I would recommend that you post it on the Qt bug tracker so that someone from the Qt dev team can recreate and fix the problem.