Qt QUdpsocket audiostreaming

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I am trying to clone the audio streaming model of QTCpsocket but now using QUdpsocket (virtual connection), though it looks like the code is being executed , nevertheless, effectively its not doing the job, I cant get streamed audio captured;

Main focus point is: is it possible to start a QAudioOutput with a QUDpsocket ???

Yet to clearly mention that this code works fine with a TCP socket!

Code snippet:

in server.h file

private:
    QUdpSocket *socketUDP;

and in .CPP file

udpServer::udpServer(QObject *parent) : QObject(parent)
{
    socketUDP = new QUdpSocket(this);
    serverAddress = QHostAddress("192.168.1.8");
    //socketUDP->bind(serverAddress, 1357);
    socketUDP->bind(1357, QUdpSocket::ShareAddress);
    socketUDP->open(QIODevice::ReadOnly);
    connect(socketUDP, &QUdpSocket::readyRead, this, &udpServer::playStreamedAudio);

}

then the playstream() method:

    void udpServer::playStreamedAudio() {
      // set the QAudioFormat parameters of output audio device.
      my_QAudioFormat = new QAudioFormat;
      my_QAudioFormat->setSampleRate(48000);
      my_QAudioFormat->setChannelCount(1);
      my_QAudioFormat->setSampleSize(8);
      my_QAudioFormat->setCodec("audio/pcm");
      my_QAudioFormat->setByteOrder(QAudioFormat::LittleEndian);
      my_QAudioFormat->setSampleType(QAudioFormat::UnSignedInt);
      //
    // get default audio output device 
      audiOutputDevice = QAudioDeviceInfo::defaultOutputDevice();

      audiooutput = new QAudioOutput(audiOutputDevice,my_QAudioFormat, this);
  // attach to socket!
    qDebug() << "Playaing AudioStream";
    socketUDP->open(QIODevice::ReadOnly);
    audiooutput->start(socketUDP); // the Audio output device shall listen to server socket for audio
}
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Mohammad Kanan On BEST ANSWER

It turns out that UDP sockets may not suitability be interfaced as QioDevices... seems they are not intended to be, the packets are better be written to a file and then processed.