I'm working on Video calls using WebRTC. I've used RTCMTLVideoView to render the remote's video in the app. Except iPhone 11 series devices, all other devices were working fine.
#if arch(arm64) // Using metal (arm64 only)
remoteRenderer = RTCMTLVideoView(frame: showInView.bounds)
#endif
I'm checking the issue in iPhone 11 Pro 13.3.1 & iPhone XS 13.2.3 and iPhone 6 12.3. But iPhone 11 alone getting this issue. Do we have any solutions for this Remote Video rendering issue?
Great to see I am not going crazy and this really is an issue! Not too sure why your and my posts were downvoted.
I have switched to using an RTCEAGLVideoView instead on my iPhone XS iOS 13.4. This works for local rendering. I cannot get remote rendering to work and am unsure if the problem is with WebRTC or with my implementation. However RTCMTLVideoView is clearly broken.
This week I am hoping to start diving into the WebRTC objective C source code to see if I can find anything.
EDIT: I have filed a bug report with google. Could you (and anyone else having this issue) upvote the bug report so we can get Google on this ASAP? Thanks!
EDIT: Ok so the issue was that the cocoapods version of webrtc has been deprecated and people need to manually build the framework. Then this issue disappears. Good luck everyone!