So, I'm trying to save an canvas content as an image. I'm using this for it:
var img = new WriteableBitmap(myCanvas, null);
Problem is that the image is not showing all the content inside of the canvas. If there's a button, an image or other similar objects, they do not show.
I can see an ellipse, but if I set an image as background, the background stays empty.
Is there anyway to solve this?
Try to use Image Tools from codeplex and read this and this