I am creating a game in cocos2D android. My problem is when the app resumes after going to background, my app images scaling changes and everything becomes big instead of what I have set initially.
When I stop this game and restart it, then there is no problem. Is that the problem with Cocos2d? or what should I do to resolve this problem? because I want the resume capability in my game.
Have you added bottom methods with in you activity from you are starting cocos2d scene