My macOS app has two SceneKit
sceneViews
, and when they're empty, they both appear to be running at an FPS of 120.
I've not manually set preferredFramesPerSecond
anywhere in my code. The default for preferredFramesPerSecond
is 60 FPS, so I'm a bit confused as to why the FPS is double than that - anyone have any thoughts?
The online documentation seems to be out-of-date. Here's what you can find in the header documentation for
SCNView.h
: