I am trying to create an input field with NGUI and Unity for my android app. When the keyboard appears on screen the NGUI screen mashes together in the height? How can I avoid this?
When building to iOS it is not a problem so it seems to be Android related?
Hoping for help in this matter and thanks in advance :-)
As far as i know Unity creates project for eclipse before compiling this project open AndroidManifest.xml for Activity where you want to avoid this behaviour declare
android:windowSoftInputMode="adjustPan"
May be somewhere in Android compile settings you could find this preferences.