I am making an iPad game in sprite kit using swift in xcode 7beta3 and I want the results of the game to be send to the users email after the game is completed. The user should press a button called send and redirect to where they can type in their email-address and send the message. But I have no idea how to make and send an email.
I have been searching all around the internet for an answer to this question, but all are older version answers. I hope you can help.
Thanks in advance
EDIT: I have been searching some more and i found a solution (here: http://kellyegan.net/sending-files-using-swift/), but I still have a problem. In my GameViewController i have added:
override func viewDidLoad() {
super.viewDidLoad()
let scene = StartGameScene(size: view.bounds.size)
let skView = view as! SKView
skView.showsFPS = true
skView.showsNodeCount = true
skView.ignoresSiblingOrder = true
scene.scaleMode = .ResizeFill
skView.presentScene(scene)
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
internal func sendEmail() {
//Check to see the device can send email.
if( MFMailComposeViewController.canSendMail() ) {
print("Can send email.")
let mailComposer = MFMailComposeViewController()
mailComposer.mailComposeDelegate = self
//Set the subject and message of the email
mailComposer.setSubject("Have you heard a swift?")
mailComposer.setMessageBody("This is what they sound like.", isHTML: false)
if let filePath = NSBundle.mainBundle().pathForResource("Math", ofType: "txt") {
print("File path loaded.")
if let fileData = NSData(contentsOfFile: filePath) {
print("File data loaded.")
mailComposer.addAttachmentData(fileData, mimeType: "text/plain", fileName: "Math")
}
}
self.presentViewController(mailComposer, animated: true, completion: nil)
}
}
func mailComposeController(controller: MFMailComposeViewController, didFinishWithResult result: MFMailComposeResult, error: NSError?) {
self.dismissViewControllerAnimated(true, completion: nil)
}
The sendMail() is called in one of my gameScenes when you press a button. The problem is that I get an error when I press that button. It prints out
Can send email. File path loaded. File data loaded.
as it should, but then it gives an error:
Could not cast value of type 'UIView' (0x1964ea508) to 'SKView' (0x19624f560).
I think the problem is the self.presentViewController(), but I have no idea how to fix it.