In Processing, I can successfully draw depth maps from 2 Kinects using SimpleOpenNI, but I'm now trying to draw 2 "scenes" (from enableScene() vs enableDepth()). Both Kinects are detected but when I draw the output, I see the same scene is drawn twice (whereas using enableDepth() always gave me 2 different depth images). Any ideas what I'm doing wrong? Thanks in advance.
/* --------------------------------------------------------------------------
* SimpleOpenNI Multi Camera Test
* --------------------------------------------------------------------------
*/
import SimpleOpenNI.*;
SimpleOpenNI cam1;
SimpleOpenNI cam2;
void setup()
{
size(640 * 2 + 10,480);
// start OpenNI, loads the library
SimpleOpenNI.start();
// init the cameras
cam1 = new SimpleOpenNI(0,this);
cam2 = new SimpleOpenNI(1,this);
// set the camera generators ** HAD TO REVERSE ORDER FOR BOTH KINECTS TO WORK
// enable Scene
if(cam2.enableScene() == false)
{
println("Can't open the scene for Camera 2");
exit();
return;
}
// enable depthMap generation
if(cam1.enableScene() == false)
{
println("Can't open the scene for Camera 1");
exit();
return;
}
background(10,200,20);
}
void draw()
{
// update the cams
SimpleOpenNI.updateAll();
image(cam1.sceneImage(),0,0);
image(cam2.sceneImage(),640 + 10,0);
}
I've done another text using the
sceneMap()
functionality but it looks like there is indeed an issue with SimpleOpenNI not updating properly internally:Using something like
rather than
doesn't change anything.
An issue was filed, hopefully it will be resolved. In the meantime, try using OpenNI in a different language/framework. OpenFrameworks has many similarities to Processing (and many differences as well to be honest, but it's not rocket science). Try the experimental ofxOpenNI addon to test multiple cameras, hopefully it will resolve your issue.