i am new to ios development. i am learning to develop a game using this youtube tutorial.
I want the ground image to be on the bottom of the screen. I can manually give some values and bring it to bottom. But i want it to detect the frame size and get the values for X and Y.
Currently it looks like this.
import SpriteKit
import GameplayKit
class GameScene: SKScene {
var Ground = SKSpriteNode()
override func didMove(to view: SKView) {
Ground = SKSpriteNode(imageNamed: "Ground")
Ground.setScale(0.5)
Ground.position = CGPoint(x:self.frame.width/2, y: 0 + Ground.frame.height/2)
self.addChild(Ground)
}
override func update(_ currentTime: TimeInterval) {
// Called before each frame is rendered
}
}
can some one help me to bring the ground image to bottom.

You can use
minX,minY,midX,midY,maxXandmaxYof aCGRectto get the actual values of those positions.So in your case you could write:
and your ground image should be...grounded...(sorry :))
Hope that helps you.