So far I've created a rectangle that starts from the bottom and moves upward using UiDynamicAnimator. I would like the user to determine the "strength" of the negative gravity. I want the user to determine the value through a slider.
This is my code so far:
import UIKit
class ViewController: UIViewController {
var orangeSquare: UIView?
var animator: UIDynamicAnimator?
override func viewDidLoad() {
super.viewDidLoad()
func sliderChanged(sender: AnyObject) {
var sliderValue = sender.value
}
//Create animation
let dim = CGRectMake(100, 500, 200, 100)
orangeSquare = UIView(frame: dim)
orangeSquare?.backgroundColor = UIColor.orangeColor()
//Add item to the screen
self.view.addSubview(orangeSquare!)
//Initialize the animator
animator = UIDynamicAnimator(referenceView: self.view)
//Add gravity
let gravity = UIGravityBehavior(items: [orangeSquare!])
let direction = CGVectorMake(0.0, sliderValue)
gravity.gravityDirection = direction
//Collision
let boundries = UICollisionBehavior(items: [orangeSquare!])
boundries.translatesReferenceBoundsIntoBoundary = true
//Add animations
animator?.addBehavior(boundries)
animator?.addBehavior(gravity)
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}
I get two errors:
"Ambiguous use of ´value´" and "Use of unresolved identifier ´sliderValue´"
How do I convert ´sliderValue´ into a float with just one decimal point?
your code is missing a few things. sliderValue is an unresolved identifier because you have only declared it within sliderChanged but are referring to it in the main body of viewDidLoad. Also, I think that your use of value is ambiguous because you have declared the parameter to the function as AnyObject, whose value could be any one of a number of things!
Your code was missing a mechanism linking a change in the value of the slider with a change in the gravity behaviour. As such, I've implemented this using an explicit target attached to the slider object. I've also thrown in a label showing the magnitude of the gravitational force. This is quite rough but I think it achieves what you were looking to do.
Hope that helps. All best!