Aspects of .allowcameracontrol are perfect for my use. I'm currently rotating a camera node (child of a sphere) around a cube. I'd like to have the spinning gradually come to a halt (like allowscameracontrol).
Can anyone assist in direction of how to slowly stop spinning based on velocity of the gesture? Add friction to the camera?
I spent a lot of time working on this, and it's actually a tricky subject. The best approach I found is to: