Is there an easy way to make default XNA method SpriteBatch.DrawString substitute characters that are not in spritefont with ? sign? I could go with an extension method, but I'm not sure how to implement it, as there is no way to know if a character is not in the spritefont beforehand.
Substitute missing characters with "?" character
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This functionality is built-in. Open the
.spritefontfile for your font and scroll down to here:Uncomment that line and replace the character with the one you want, like so:
You can also achieve the same effect by modifying the
SpriteFont.DefaultCharacterproperty at runtime.If you need it, you can get a list of the available characters in a font through the
SpriteFont.Charactersproperty.