Suggestions needed - custom VR remote/controller development

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I am interested in building my own custom wireless mobile/desktop VR controller/remote to work with my Unity3d dev. Here are some questions for your advice/feedback/comments, many thanks.

  1. How would you do it?

  2. Is there an Unity3d friendly hardware development kit/platform out there that functions as a Daydream or Samsung remote and comes with an extra set of GPIO pins for prototyping purposes?

  3. I have been experimenting with the the Adafruit Feather 32u4 Bluefruit LE and LightBlue Bean from Punch Through, and had a hard time communicating with them using Unity3d both on mobile and on desktop. Can anyone points me to a working library or plug-in or asset that would allow me to communicate to these boards at ease in Unity3d?

Thanks for your time,

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