Is it better to use the built-in CreateJS HTML5 exporter in Flash CS6 or Swiffy, for simple animations involving bitmaps and custom fonts
Swiffy vs Flash CS6 HTML5 Export for custom fonts and standard bitmaps animations
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In comparing swiffy and createjs outputs we noticed that somehow the swiffy canvas is resolution independent, when it comes to drawing vectors. This means that by default the output is retina compatible.
We make a lot of banners and most of our clients will review the work on a retina laptop or ipad at some point. So createjs was a no-go for us. You have to jump through some hoops to make the createjs output from flash retina ready.
We had very low expectations for swiffy when we started testing it, but honestly it has really impressed us with how closely it matches swf output. Complex masking, blend modes, font conversion, vector, etc. Things that are very hard or impossible with hand coded html are no problem. I'm not sure how swiffy renders the canvas like this, but it is pretty awesome and I wish createjs did the same.
We had tried both options in our site. We suggest to use createJS, as the output generated is readable. But it will not support the complex action script and swfs.