In Unity3d, my build goes fine, runs fine on my Android Nougat.
However, I'm trying to get access to the controller in a RigidBody Update method.
I have a GvrControllerInput Component added above the Rigid Body First Person Controller.
The following lines:
private void Update()
{
RotateView();
// Example: get controller's current orientation:
Quaternion ori = GvrController.Orientation;
...
}
I get the following error: The type or namespace name 'GvrControllerInput' could not be found.
What is weird to me is where are the namespaces added for the controller or ANY of the Daydream objects??