I have a UITableView
with some custom cells. In each cell, there is a ImageView
and three labels and get the data from a string array. I have done the layout in my storyboard. The data source is a string array. This works.
Now I have insert a EditButton
in the code. Now i can see the EditButton
, but when I activate the edit mode the table cell will be resized, but the images and labels dont move.
Can you show me how to move the content of the cell? Who knows a tutorial with UITableView
uses EditMode AND storyboards. All tutorials which I have found are based on the "old" Xcode.
Thank you very much
By the way, here is my code:
- (id)initWithStyle:(UITableViewStyle)style
{
self = [super initWithStyle:style];
if (self) {
// Custom initialization
}
return self;
}
- (void)viewDidLoad
{
[super viewDidLoad];
myData = [NSMutableArray arrayWithObjects:
@"Line1_Label1|Line1_Label2|Line1_Label3",
@"Line2_Label1|Line2_Label2|Line2_Label3",
@"Line3_Label1|Line3_Label2|Line3_Label3",
nil];
self.navigationItem.leftBarButtonItem = self.editButtonItem;
}
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView
{
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
return [myData count];
}
// Return a cell for the table
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
// A cell identifier which matches our identifier in IB
static NSString *CellIdentifier = @"CellIdentifier";
// Create or reuse a cell
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
}
// Get the cell label using its tag and set it
NSString *currentItem = [myData objectAtIndex:indexPath.row];
NSArray *itemArray = [currentItem componentsSeparatedByString:@"|"];
UILabel *cellLabel = (UILabel *)[cell viewWithTag:1];
[cellLabel setText:itemArray[0]];
UILabel *cellLabel2 = (UILabel *)[cell viewWithTag:3];
[cellLabel2 setText:itemArray[1]];
UILabel *cellLabel3 = (UILabel *)[cell viewWithTag:4];
[cellLabel3 setText:itemArray[2]];
// get the cell imageview using its tag and set it
UIImageView *cellImage = (UIImageView *)[cell viewWithTag:2];
[cellImage setImage:[UIImage imageNamed: @"control.png"]];
return cell;
}
// Do some customisation of our new view when a table item has been selected
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender
{
// Make sure we're referring to the correct segue
if ([[segue identifier] isEqualToString:@"ShowSelectedMovie"]) {
// Get reference to the destination view controller
ItemViewController *vc = [segue destinationViewController];
// get the selected index
NSInteger selectedIndex = [[self.tableView indexPathForSelectedRow] row];
// Pass the name and index of our film
[vc setSelectedItem:[NSString stringWithFormat:@"%@", [myData objectAtIndex:selectedIndex]]];
[vc setSelectedIndex:selectedIndex];
}
}
@end
First of all, make an IBOutlet of the tableview in the .h and synthesize it in the .m.
Then make an action to the edit button (if you don't already have one). In the action, write:
This won't be animated, but I think it'll fulfill your purpose.