I am creating a eye staring game. I have used meteorjs, trackingjs for tracking stuffs and peerjs for streaming. In the older version of trackingjs , eye detecting feature was already there but in the new version only the face detecting feature is available. Here is the demo app which only tracks the face. http://sushantbaj.meteor.com/ and this is my link to my github repo: https://github.com/sushant12/eye-staring In the docs of trackingjs, it is said that
In order to use object tracker, you need to instantiate the constructor passing the classifier data to detect:
var objects = new tracking.ObjectTracker(['face', 'eye', 'mouth']);
So I passed 'eye' as a parameter but it did not track my eye.
var tracker = new tracking.ObjectTracker('eye');
tracker.setInitialScale(4);
tracker.setStepSize(2);
tracker.setEdgesDensity(0.1);
tracking.track('#video', tracker, { camera: true });
tracker.on('track', function(event) {
context.clearRect(0, 0, canvas.width, canvas.height);
event.data.forEach(function(rect) {
context.strokeStyle = '#a64ceb';
context.strokeRect(rect.x, rect.y, rect.width, rect.height);
context.font = '11px Helvetica';
context.fillStyle = "#fff";
context.fillText('x: ' + rect.x + 'px', rect.x + rect.width + 5, rect.y + 11);
context.fillText('y: ' + rect.y + 'px', rect.x + rect.width + 5, rect.y + 22);
});
});
The problem has been solved.