I've read Ray Wenderliche's tutorial on SKTileMaps and I've been interested in creating something hex based. I've been messing around with some simple graphics for a tile set, but I've been unable to figure out what the auto-mapping for Hex's means. For the square tiles it was easy to understand from tutorials but the variations of Hex's boggles my mind. Anyone have any insight or examples? These are all the images. I'm not exactly sure what a complete tileset would look like and as such I'm having trouble drawing it. Ive tried looking at apple documentation for SKTileGroupRules, but it also lacks information on this detail.
Any help would be appreciated, thanks!