I have used SQLite on my Unity game without problems until now: today I was prompted with an update for Unity (to 2018.2.17), and after updating I can't build anymore my games.
There is now a conflict between my project's System.Data.DLL and another one found in a MonoBleedingEdge subfolder.
The one on my project was copied from: Unity/Contents/Mono/lib/mono/unity/System.Data.DLL
And the MonoBleedingEdge folder is: Unity/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/System.Data.DLL
The file sizes are completely different (mono is ~700-800kb and MonoBleedingEdge is ~200kb).
Any ideas on how to fix, or why this happened? Or why it happened only now?
i had the same problem in several unity windows standalone projects with 2018.2.17 and 2018.2.18
i deleted a System.Data.dll in the folder Assets/Plugins/SQLite/ in my project. that solved it for me.