I upgraded a project from unity 2018 to unity 2020. the webGL build for unity 2020 should default to wasm (Web assembly) but instead it is building the project with asm.js. I can't figure out how to fix this.
Unity 2020 project building asm.js files instead of wasm
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All I needed to do was edit ProjectSettings/projectsettings.asset and set webGLLinkerTarget: 1