I was wondering if anyone knows the best way to get a 2d sprite to go around in a clockwise or anti clockwise motion around the screen edges in Unity? (Snake like motion)
I have looked at ways of determining the screen size but in terms of a actually getting my sprite moving I am out of luck.
This will move your object to the position (10, 10, 0) over time. But, like the comment said, there are a gazillion tutorials that can help you more, and this will also improve your Google Fu.