Unity+ARToolKit: rendering error in windows application

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I use the Unity 5.6.0f3 (Personal Edition) + ARToolkit (v5.3.2) under Windows 10 Home SL. I choose the PC,Mac,Linux option from build settings. I load the default example scene from ARToolkit package (Examples->Scenes->FisticuffsScene) and launch it. I have got that render problem

Why do some of the model parts not be rendered? Can anyone help me?

In case of build settings for android everything is rendered fine.

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