There is a reoccurring problem in my unity project. After generating baked lightmaps I get some "zigzag" effect instead of smooth shadows on multiple objects as shown on the attached image. The zigzag runs along the edges of the model.
Unity baked lightmap problem (zigzag shadows)
3k Views Asked by Roland Schön At
2
There can be multiple reasons:
Here are custom settings that we are using in our project, they give pretty good result: