Basically I'd like to get the current live virtual camera and store it in a CinemachineVirtualCamera variable.
public CinemachineBrain cine;
public CinemachineVirtualCamera VirtualCamera;
void Start()
{
VirtualCamera = cine.ActiveVirtualCamera;
}
But it gives me an error that says: "Can't convert type Cinemachine.ICinemachineCamera to Cinemachine.CinemachineVirtualCamera"
I've already tried casting but it doesn't work, the variable remains null.
I've also tried:
VirtualCamera = cine.ActiveVirtualCamera.VirtualCameraGameObject.GetComponent<CinemachineVirtualCamera>();
Can someone help me please?
You need to wait a frame before CinemachineBrain gets an active camera.