So I'm pretty familiar with git, but have always had a repo master that has created a .gitignore file for me, so this is my first time dealing with it by myself. My problem is that when I commit my Unity project, and pull it from a different computer, the metafiles have been ignored (I suspect), and all of the GameObjects in my scene get deleted. Here is the tutorial I followed with the gitignore file I am using.
Unity project's .gitignore is ignoring meta files
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GitHub provide a comprehensive .gitignore file for Unity projects that you can choose when setting up your repository.
It is also available here if you are using a different provider.
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I have seen lots of people make these huge
.gitignorefiles, when really all they need to do is this:What this is doing, is:
.gitignorefileAssetsfolderProjectSettingsfolderThis should the not ignore your meta files, or anything in the
Assetsfolder for that matter.