Unity Xcode Build Succeed but app not opening

1.2k Views Asked by At

I have unity project which works Android platforms perfectly. When I am trying to build IOS version everything succeeds but game not start I have bunch of error codes like this.

2020-11-24 12:11:12.653727+0300 okeymuhabbet[10375:105001] FCM: Loading UIApplication FIRFCM category 2020-11-24 12:11:12.885008+0300 okeymuhabbet[10375:105001] Built from '2020.1/release' branch, Version '2020.1.3f1 (cf5c4788e1d8)', Build type 'Development', Scripting Backend 'il2cpp' 2020-11-24 12:11:12.916298+0300 okeymuhabbet[10375:105001] Setting up iOS 10 message delegate. -> applicationDidFinishLaunching() PlayerConnection initialized from /Users/dncmedya/Library/Developer/CoreSimulator/Devices/1C0CA52B-70B6-451C-A454-6A248EB587A3/data/Containers/Bundle/Application/931BBAD5-D2C1-4AC4-9454-3859D264AD40/okeymuhabbet.app/Data (debug = 0) PlayerConnection initialized network socket : 0.0.0.0 55000 Multi-casting "[IP] 192.168.1.83 [Port] 55000 [Flags] 2 [Guid] 3804626205 [EditorId] 2769426335 [Version] 1048832 [Id] iPhonePlayer(dnc-macbook-pro):56000 [Debug] 0 [PackageName] iPhonePlayer [ProjectName] Okey Muhabbet" to [225.0.0.222:54997]... Started listening to [0.0.0.0:55000] PlayerConnection already initialized - listening to [0.0.0.0:55000] 2020-11-24 12:11:13.032852+0300 okeymuhabbet[10375:105001] Metal GPU Frame Capture Enabled 2020-11-24 12:11:13.033272+0300 okeymuhabbet[10375:105001] Metal API Validation Enabled 2020-11-24 12:11:13.172375+0300 okeymuhabbet[10375:106050] 6.24.0 - [I-ACS031025] Analytics screen reporting is enabled. Call +[FIRAnalytics setScreenName:setScreenClass:] to set the screen name or override the default screen class name. To disable screen reporting, set the flag FirebaseScreenReportingEnabled to NO (boolean) in the Info.plist 2020-11-24 12:11:13.189584+0300 okeymuhabbet[10375:105001] FBSDKLog: starting with Graph API v2.4, GET requests for /341409100047379/model_asset should contain an explicit "fields" parameter -> applicationDidBecomeActive() 2020-11-24 12:11:13.214862+0300 okeymuhabbet[10375:106050] [Client] Updating selectors failed with: Error Domain=NSCocoaErrorDomain Code=4099 "The connection to service on pid 0 named com.apple.commcenter.coretelephony.xpc was invalidated." UserInfo={NSDebugDescription=The connection to service on pid 0 named com.apple.commcenter.coretelephony.xpc was invalidated.} 2020-11-24 12:11:13.215554+0300 okeymuhabbet[10375:106050] [Client] Updating selectors after delegate addition failed with: Error Domain=NSCocoaErrorDomain Code=4099 "The connection to service on pid 0 named com.apple.commcenter.coretelephony.xpc was invalidated." UserInfo={NSDebugDescription=The connection to service on pid 0 named com.apple.commcenter.coretelephony.xpc was invalidated.} 2020-11-24 12:11:13.216339+0300 okeymuhabbet[10375:106048] [Client] Synchronous remote object proxy returned error: Error Domain=NSCocoaErrorDomain Code=4099 "The connection to service on pid 0 named com.apple.commcenter.coretelephony.xpc was invalidated." UserInfo={NSDebugDescription=The connection to service on pid 0 named com.apple.commcenter.coretelephony.xpc was invalidated.} GfxDevice: creating device client; threaded=1 2020-11-24 12:11:13.220218+0300 okeymuhabbet[10375:106048] [Client] Synchronous remote object proxy returned error: Error Domain=NSCocoaErrorDomain Code=4099 "The connection to service on pid 0 named com.apple.commcenter.coretelephony.xpc was invalidated." UserInfo={NSDebugDescription=The connection to service on pid 0 named com.apple.commcenter.coretelephony.xpc was invalidated.} Initializing Metal device caps: Apple iOS simulator GPU 2020-11-24 12:11:13.222235+0300 okeymuhabbet[10375:105450] [Client] Updating selectors failed with: Error Domain=NSCocoaErrorDomain Code=4099 "The connection to service on pid 0 named com.apple.commcenter.coretelephony.xpc was invalidated." UserInfo={NSDebugDescription=The connection to service on pid 0 named com.apple.commcenter.coretelephony.xpc was invalidated.} 2020-11-24 12:11:13.224354+0300 okeymuhabbet[10375:106048] [Client] Synchronous remote object proxy returned error: Error Domain=NSCocoaErrorDomain Code=4099 "The connection to service on pid 0 named com.apple.commcenter.coretelephony.xpc was invalidated." UserInfo={NSDebugDescription=The connection to service on pid 0 named com.apple.commcenter.coretelephony.xpc was invalidated.} 2020-11-24 12:11:13.225103+0300 okeymuhabbet[10375:105450] [Client] Updating selectors failed with: Error Domain=NSCocoaErrorDomain Code=4099 "The connection to service on pid 0 named com.apple.commcenter.coretelephony.xpc was invalidated." UserInfo={NSDebugDescription=The connection to service on pid 0 named com.apple.commcenter.coretelephony.xpc was invalidated.} Initialize engine version: 2020.1.3f1 (cf5c4788e1d8) 2020-11-24 12:11:13.506559+0300 okeymuhabbet[10375:106019] [plugin] AddInstanceForFactory: No factory registered for id <CFUUID 0x6000034665e0> F8BB1C28-BAE8-11D6-9C31-00039315CD46 2020-11-24 12:11:14.154104+0300 okeymuhabbet[10375:106189] HALB_IOBufferManager_Client::GetIOBuffer: the stream index is out of range 2020-11-24 12:11:14.154313+0300 okeymuhabbet[10375:106189] HALB_IOBufferManager_Client::GetIOBuffer: the stream index is out of range 2020-11-24 12:11:14.166547+0300 okeymuhabbet[10375:106189] [aqme] AQME.h:254:IOProcFailure: AQDefaultDevice (1): output stream 0: null buffer 2020-11-24 12:11:14.166884+0300 okeymuhabbet[10375:106189] [aqme] AQMEIO_HAL.cpp:1774:IOProc: EXCEPTION thrown (-50): error != 0 2020-11-24 12:11:22.545311+0300 okeymuhabbet[10375:105001] Start: Mach message timeout. Apparently deadlocked. Aborting now. (lldb)

I tried lots of things to fix but...

1

There are 1 best solutions below

0
On

I fixed the issue. Installed last version of Xcode and updated cocoapods for my project, changed nothing at unity side. Now my app works perfectly.