I'm using WebMScore to render audio of music scores (it's a fork of MuseScore that runs in the browser or node).
I can successfully load my own, local .sf2 or .sf3 files, however
Trying to load an .sfz
soundfont throws error 15424120
. (And error.message is simply 'undefined'.)
Unlike .sf2 and .sf3, which contain the sounds and instructions in a single file, the .sfz format is just a text instruction file that refers to a separate folder of samples.
The reason I need the .sfz is that I need to be able to edit the .sfz file textually and programatically without an intervening Soundfont generator.
Is there a way to use .sfz's? Do I need to specify Zerberus (the Musescore .sfz player)? Do I need a different file structure? Please see below.
My environment is node js, with the following test case and file structure:
File Structure
Project Folder
app.js
testScore.mscz
mySFZ.sfz
samples
one.wav
two.wav
etc.wav
Test Case (Works with .sf3 , errors with .sfz)
const WebMscore = require('webmscore');
const fs = require('fs');
// free example scores available at https://musescore.com/openscore/scores
const name = 'testScore.mscz';
const exportedPrefix = 'exported';
const filedata = fs.readFileSync(`./${name}`);
WebMscore.ready.then(async () => {
const score = await WebMscore.load('mscz', filedata, [], false);
await score.setSoundFont(fs.readFileSync('./mySFZ.sfz'));
try { fs.writeFileSync(`./${exportedPrefix}.mp3`, await score.saveAudio('mp3')); }
catch (err) { console.log(err) }
score.destroy();
});