This may be a noob question, but bear with me since I'm very new to this whole video game dev thingy. Suppose I wanted to use Ubuntu as my main distro on my laptop (Dell XPS 9575) and decided to develop a small indie game using Unity3D, but I'd want to release it on Steam for Windows computers. Could I do all the programming in C# on Unity using Ubuntu as my main distro and then build it for Windows on a virtual machine? Or would using Ubuntu automatically exempt me from that?
Using Unity in Ubuntu but building for Windows Platform
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Yes, Unity supports Ubuntu and it's very easy to build targeting windows when you have made your game