I am wondering if it is possible to create a VertexArray of circles in SFML. I have looked for answers but I didn't find anything that could help. Moreover, I don't understand the part on the SFML documentation where it is written that I can create my own entities, I think this is maybe what I want to do in fact.
EDIT : I want to do that because I have to draw a lot of circles.
Thanks for helping me
In addition two previous answers I will try to explain why there is no default VertexArray of circles.
By ideology of computer graphics (and SFML in our case) vertex is a smallest drawing primitive with least necessary functionality. Classical example of vertices are point, line, triange, guad, and polygone. The first four are really simple for your videocard to store and to draw. Polygon can be any geometrical figure, but it will be heavier to process, that's why e.g in 3D grapichs polygons are triangles.
Circle is a bit more complicated. For example videocard doesn't know how much points she need to draw your circle smooth enough. So, as @nvoigt answered there exists a sf::CircleShape that is being built from more primitive verticies.