I am merging multiple videos and I want to detect which ones are in portrait mode and rotate them in landscape so that all movies are in landscape mode... I have done everything and works perfectly except the actual rotate, I guess it's something with the center of the rotation or a composed rotation.
AVMutableVideoCompositionLayerInstruction *videoTrackLayerInstruction = [AVMutableVideoCompositionLayerInstruction videoCompositionLayerInstructionWithAssetTrack:compositionVideoTrack];
if([[AppDelegate sharedInstance] orientationForTrack:avAsset] == UIDeviceOrientationPortrait)
{
CGAffineTransform rotation = CGAffineTransformMakeRotation(M_PI/2);
//CGAffineTransform translateToCenter = CGAffineTransformMakeTranslation(640, 480);
//CGAffineTransform mixedTransform = CGAffineTransformConcat(rotation, translateToCenter);
[videoTrackLayerInstruction setTransform:rotation atTime:nextClipStartTime];
}
else if([[AppDelegate sharedInstance] orientationForTrack:avAsset] == UIDeviceOrientationPortraitUpsideDown)
{
CGAffineTransform rotation = CGAffineTransformMakeRotation(-M_PI/2);
[videoTrackLayerInstruction setTransform:rotation atTime:nextClipStartTime];
}
else if([[AppDelegate sharedInstance] orientationForTrack:avAsset] == UIDeviceOrientationLandscapeLeft)
{
CGAffineTransform rotation = CGAffineTransformMakeRotation(M_PI);
[videoTrackLayerInstruction setTransform:rotation atTime:nextClipStartTime];
}
else if([[AppDelegate sharedInstance] orientationForTrack:avAsset] == UIDeviceOrientationLandscapeRight)
{
[videoTrackLayerInstruction setTransform:CGAffineTransformIdentity atTime:nextClipStartTime];
}
How can I rotate them properly? I have tried multiple sources but nothing rotates them as they should. I am not interested in the 320 scale fit solution I want the video to keep as much resolution as possible before exporting using AVAssetExportSession.
A solution like this:
CGAffineTransform rotationTransform = CGAffineTransformMakeRotation(degreesToRadians(90.0));
CGAffineTransform rotateTranslate = CGAffineTransformTranslate(rotateTransform,320,0);
won't suit my needs as I have tried it. Do you have any ideas? Some help will be pretty much appreciated.