I am looking for some advice about what game engine I should use. I have prototyped a game in Flash (an engine I am very familiar with) and I want to take it further, my main problem with flash is it isn't quick enough - without access to the GPU I am pushing the limits without all the game play features complete.
Here is what I am looking for: -2D Game engine -Free or reasonable indie pricing -Javascript, c# or similar language -A decent community and documentation -Powerful - able to access GPU/Make full use of GPU -Able to publish to Mac/Windows - linux and consoles a bonus but not required -Decent IDE/Engine interface
I am just playing with Torque 2D now, I like it but the downside is TorqueScript is similar to C++ which I am not to familiar with. Also I am not sure how powerful it is.
I am also comfortable using Unity but this is a 2D game and I don't like making 2D games in a 3D engine.
Hopefully you guys have some good ideas?
I have no real experience with it, as I'm only starting to learn it now, but consider NME:
Haxe looks a lot like ActionScript, I think, so you should be confortable with it.