I need to pack several int values(each value only ranging from 0 to 999) into ulong. I have a working method like below but can it be optimized?
I know it hurts your eyes with lots of 0's, sorry.
public class Test {
public void Start() {
ulong testValue = 444333222111;
Debug.Log(GetValue1(testValue) + " " + GetValue2(testValue) + " " + GetValue3(testValue) + " " + GetValue4(testValue)); // = 111 222 333 444
SetValue1(ref testValue, 55);
SetValue2(ref testValue, 9);
SetValue3(ref testValue, 111);
SetValue4(ref testValue, 999);
Debug.Log(testValue); // = 999111009055
Debug.Log(GetValue1(testValue) + " " + GetValue2(testValue) + " " + GetValue3(testValue) + " " + GetValue4(testValue)); // = 55 9 111 999
}
public int GetValue1(ulong i) => (int)(i % 1000);
public void SetValue1(ref ulong i, int value) => i = i / 1000 * 1000 + (ulong)value;
public int GetValue2(ulong i) => (int)(i % 1000000 / 1000);
public void SetValue2(ref ulong i, int value) => i = i / 1000000 * 1000000 + (ulong)value * 1000 + i % 1000;
public int GetValue3(ulong i) => (int)(i % 1000000000 / 1000000);
public void SetValue3(ref ulong i, int value) => i = i / 1000000000 * 1000000000 + (ulong)value * 1000000 + i % 1000000;
public int GetValue4(ulong i) => (int)(i % 1000000000000 / 1000000000);
public void SetValue4(ref ulong i, int value) => i = i / 1000000000000 * 1000000000000 + (ulong)value * 1000000000 + i % 1000000000;
}
Here you go. First create a
[StructLayout(LayoutKind.Explicit)]
struct like:Then you can access each of the First, Second,... fields like you expect:
If you look at xyz in a debugger (in hex view), you see:
and you can see the 101 and the A0A.