Let's imagine that we're creating a static library in Xcode and in the Build Settings we set Build Active Architecture Only to No. Why does it still produce a library suitable only for the device currently selected (a simulator or real device)? What do we still need to create a fat binary running a script which would use lipo tool? Why at is the actual difference between these two? What does lipo do that building for all architectures doesn't?
What is the difference between Build Active Architecture Only -> No and creating a fat binary by using lipo?
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When you are
Buildingyou are using only one architecture toDebugon, to do a fat library your action of choice must beArchivethat also strip all debug info from the final library.As for why after setting
NOit still builds only for currently selected device, check if theConfigurationyour are editing isDebugorDistribution/Release.