I'm using boots's property_tree library. I'm looking for a way to get a child node from a ptree object, but return an empty ptree if failed. I came across a nice example in property_tree/examples/empty_ptree_trick.cpp:
void process_settings(const std::string &filename)
{
ptree pt;
read_info(filename, pt);
const ptree &settings = pt.get_child("settings", empty_ptree<ptree>());
std::cout << "\n Processing " << filename << std::endl;
std::cout << " Setting 1 is " << settings.get("setting1", 0) << std::endl;
std::cout << " Setting 2 is " << settings.get("setting2", 0.0) << std::endl;
std::cout << " Setting 3 is " << settings.get("setting3", "default") << std::endl;
}
which does exactly what I need. The problem is that the compiler complains that empty_ptree() function is not a member of boost:property_tree. Any ideas where empty_ptree() is?
I'm using boost 1.44 on VS2010.
I have just blown a full day trying to answer that question!
This was my solution. Firstly I used pointers, and not references as you have to initialize them immediately. Then I just caught the exception and added a new ptree.
From what I could pick up they expect us to use the boost::optional type. But I'm just a beginner..
EDIT I just found the implementation of empty_ptree<>.
I think you can just add this to your code and use it as described in the empty_ptree_trick.cpp, but I am sticking with my solution for now untill I find out how its actually supposed to be done.