While making a game and putting it on a Canvas
object, I use the following applet code:
package me.NoahCagle.game;
import java.applet.Applet;
import java.awt.BorderLayout;
public class GameApplet extends Applet {
private static final long serialVersionUID = 1L;
private Game game = new Game();
public void init() {
setLayout(new BorderLayout());
add(game, BorderLayout.CENTER);
}
public void start() {
game.start();
}
public void stop() {
game.stop();
}
}
HTML:
<applet archive="game.jar" code="me.NoahCagle.game.GameApplet" width="640" height="480"></applet>`
Then after I have this, I run it using Chrome, but this doesn't work. It throws me an InvocationTargetException
And the applet runs correctly in Eclipse.