In Qt3D certain properties of rendered objects are not just simply set on the renderer, but they are globally (per view) or locally (on the material of a rendered object) added to the renderPasses - or so is my comprehension at least. (I'm using PySide2 - but the code is almost the same in C++)
For example when adding a geometry-renderer and using its primitive type point (Qt3DRender.QGeometryRenderer.Point
) instead of rendering triangle-faces it displays the points of the geometry.
Here is an example figure with the default type.
The same only showing the points (renderer.setPrimitiveType(Qt3DRender.QGeometryRenderer.Points)
)
Hard to guess, but here the point-size has been already been changed - using the following code:
material = Qt3DExtras.QPhongMaterial(e)
for t in material.effect().techniques():
for rp in t.renderPasses():
pointSize = Qt3DRender.QPointSize(rp)
pointSize.setSizeMode(Qt3DRender.QPointSize.SizeMode.Fixed)
pointSize.setValue(5.0)
rp.addRenderState(pointSize)
According to the documentation the same mechanism can be used to change the line-width when rendering the object with Lines
(LineStrip
) as primitive type. Adding
lineWidth = Qt3DRender.QLineWidth(rp)
lineWidth.setValue(5.)
lineWidth.setSmooth(True)
rp.addRenderState(lineWidth)
does not change the line-width.
Why? Where do I need to add QLineWidth? Is it the material I chose which ignores the QLineWidth-state?
I'm fighting with similar problems at the moment. I tried to reproduce the behaviour with Qt3D line width test. When setting format version to 4.6 with CoreProfile, the maximum of linewidth seems to be 1 (or equivalently width=3 displayed by the line test). It might be possible that this is the maximum supported range. See: https://www.khronos.org/registry/OpenGL-Refpages/gl4/html/glLineWidth.xhtml
opengl glLineWidth() doesn't change size of lines
Note: I deliberately chose version 4.6 as that is the supported openGL version on my environment.