Why material added to ui panel is not visible in android build but works fine in editor window in unity3d?

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The material added to the UI Panel is working in the editor window but not working in android build. How to fix this?

Editor Screenshot image

Android screenshot image

Note:

  1. I have tried adding a shader to "always Included shader" list in the project setting menu. still not fixed.
  2. I'm not altering the shader/material in the code.
  3. This is worked fine in a previous unity version. (my unity version is 2018.3.11f1)
  4. The same material works fine in other game objects (like a cube, etc,.), but not works with any other UI (like buttons, canvas, etc.,)
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you should check your shader. i think you have another shader change the Render Queue. Add ZTest Off in your shader.It might work