Win32 ERROR_NOACCESS when calling _TrackMouseEvent for non client mouse leave (C#)

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I'm currently coding some sort of custom form borders by intercepting various WndProc messages and painting in the non client area. To create some sort of hover effects for the close-button and so on, I need to keep track of the mouse pointer. This works pretty fine, but to receive an WM_NCMOUSELEAVE message, I have to call _TrackMouseEvent first, according to MSDN.

Surprisingly, it does not work. _TrackMouseEvent fails, Marshal.GetLastWin32Error() returns 998 (Invalid access to memory location).

I'm clueless, so here is my code:

class Native
{
    [DllImport("comctl32.dll", SetLastError = true)]
    public static extern bool _TrackMouseEvent(TRACKMOUSEEVENT tme);

    public struct TRACKMOUSEEVENT
    {
        public int cbSize;
        public int dwFlags;
        public IntPtr hwndTrack;
        public int dwHowerTime;
    }

    public const int TME_LEAVE = 0x00000002;
    public const int TME_NONCLIENT = 0x00000010;
}

private void ActivateLeaveTracking()
{
    Native.TRACKMOUSEEVENT tme = new Native.TRACKMOUSEEVENT();
    tme.hwndTrack = this.Handle;
    tme.dwHowerTime = 0;
    tme.dwFlags = Native.TME_LEAVE | Native.TME_NONCLIENT;
    tme.cbSize = Marshal.SizeOf(typeof(Native.TRACKMOUSEEVENT));
    if (!Native._TrackMouseEvent(tme))
    {
        throw new Exception(Marshal.GetLastWin32Error().ToString());
    }

}

Any help welcome. :)

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Change

_TrackMouseEvent(TRACKMOUSEEVENT tme);

to

_TrackMouseEvent(ref TRACKMOUSEEVENT tme);

and change

Native._TrackMouseEvent(tme)

to

Native._TrackMouseEvent(ref tme)

Rule of thumb:

You rarely pass structures as parameters; you usually pass them as pointers.