Windows store app compilation errors after changing the target CPU

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I wanted to add a Bing maps feature to my windows store app, which already runs perfectly. The problem is, that to add Bing maps, i have to change the running project configuration from 'any CPU' to ARM, x86 or x64.

Once i do that all hell breaks loose, and i get errors indicating unfound different resources that i use in my XAML. I followed all the steps according to this article http://www.codeproject.com/Articles/408457/Using-Bing-Maps-For-Windows-8-Metro-Apps-Csharp-Ja

I'm trying to change the platform to 'x64'. Any ideas?

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Yes, because Bing maps does not support all platforms except ARM x86 or x64 . It is mainly built for Navigation purpose which is supported in tablets which has ARM processors.