I have a background agent I created to update my live tile. The agent schedules and executes fine, but the code that the agent executes has became the problem - it simply fails to execute fully and provides no error. From what I can tell, there are no restricted APIs that I am using, unless the Cimbalino toolkit is somehow providing a problem, even though I am using the background-agent-specific version from NuGet.
Code appears to stop executing when RenderText() and RenderTextWide() fail to run. No error is provided. The same code works perfectly fine when run in the foreground app.
using System;
using System.Windows;
using Microsoft.Phone.Scheduler;
using Microsoft.Phone.Shell;
using Microsoft.Phone.Info;
using Cimbalino.Phone.Toolkit;
using System.Linq;
using System.Windows.Media.Imaging;
using System.Windows.Media;
using System.Windows.Controls;
using System.IO.IsolatedStorage;
using Cimbalino.Phone.Toolkit.Extensions;
namespace ScheduledTaskAgent1
{
public class ScheduledAgent : ScheduledTaskAgent
{
private static volatile bool _classInitialized;
public ScheduledAgent()
{
if (!_classInitialized)
{
_classInitialized = true;
// Subscribe to the managed exception handler
Deployment.Current.Dispatcher.BeginInvoke(delegate
{
Application.Current.UnhandledException += ScheduledAgent_UnhandledException;
});
}
}
/// Code to execute on Unhandled Exceptions
private void ScheduledAgent_UnhandledException(object sender, ApplicationUnhandledExceptionEventArgs e)
{
if (System.Diagnostics.Debugger.IsAttached)
{
System.Diagnostics.Debugger.Break();
}
}
//Method to create normal tile image
private static void RenderText(string currproperty)
{
WriteableBitmap b = new WriteableBitmap(336, 336);
var canvas = new Grid();
canvas.Width = b.PixelWidth;
canvas.Height = b.PixelHeight;
var background = new Canvas();
background.Height = b.PixelHeight;
background.Width = b.PixelWidth;
SolidColorBrush backColor = new SolidColorBrush(Colors.Transparent);
background.Background = backColor;
TextBlock currtemp = new TextBlock();
currtemp.FontSize = 100;
currtemp.FontFamily = new FontFamily("Segoe UI Light");
currtemp.FontWeight = FontWeights.Bold;
currtemp.Foreground = new SolidColorBrush(Colors.White);
currtemp.Text = currproperty;
currtemp.Margin = new Thickness(20, 10, 0, 0);
currtemp.Width = b.PixelWidth - currtemp.Margin.Left * 2;
canvas.Children.Add(currtemp);
b.Render(background, null);
b.Render(canvas, null);
b.Invalidate();
using (IsolatedStorageFile isf = IsolatedStorageFile.GetUserStoreForApplication())
{
using (IsolatedStorageFileStream imageStream = new IsolatedStorageFileStream("/Shared/ShellContent/BackBackgroundImage2.png", System.IO.FileMode.Create, isf))
{
b.SavePng(imageStream);
}
}
}
//Method to create wide tile image
private static void RenderTextWide(string currproperty)
{
WriteableBitmap b = new WriteableBitmap(691, 336);
var canvas = new Grid();
canvas.Width = b.PixelWidth;
canvas.Height = b.PixelHeight;
var background = new Canvas();
background.Height = b.PixelHeight;
background.Width = b.PixelWidth;
//Created background color as Accent color
SolidColorBrush backColor = new SolidColorBrush(Colors.Transparent);
background.Background = backColor;
TextBlock currtemp = new TextBlock();
currtemp.FontSize = 100;
currtemp.FontFamily = new FontFamily("Segoe UI Light");
currtemp.FontWeight = FontWeights.Bold;
currtemp.Foreground = new SolidColorBrush(Colors.White);
currtemp.Text = currproperty;
currtemp.Margin = new Thickness(20, 10, 0, 0);
currtemp.Width = b.PixelWidth - currtemp.Margin.Left * 2;
canvas.Children.Add(currtemp);
using (IsolatedStorageFile isf = IsolatedStorageFile.GetUserStoreForApplication())
{
using (IsolatedStorageFileStream imageStream = new IsolatedStorageFileStream("/Shared/ShellContent/WideBackBackgroundImage2.png", System.IO.FileMode.Create, isf))
{
b.SavePng(imageStream);
}
}
}
//When task invokes, run the tile update code.
protected override void OnInvoke(ScheduledTask task)
{
ShellTile tile = ShellTile.ActiveTiles.FirstOrDefault();
if (tile != null)
{
FlipTileData flipTile = new FlipTileData();
flipTile.Title = "";
flipTile.BackTitle = "Atmosphere";
RenderText("Test");
RenderTextWide("Test");
flipTile.BackBackgroundImage = new Uri("/Assets/NewUI/1.PNG", UriKind.Relative); //Default image for Background Image Medium Tile 336x336 px
flipTile.BackgroundImage = new Uri(@"isostore:/Shared/ShellContent/BackBackgroundImage2.png", UriKind.Absolute); //Generated image for Back Background 336x336
flipTile.WideBackBackgroundImage = new Uri("/Assets/NewUI/2.PNG", UriKind.Relative); ////Default image for Background Image Wide Tile 691x336 px
flipTile.WideBackgroundImage = new Uri(@"isostore:/Shared/ShellContent/WideBackBackgroundImage2.png", UriKind.Absolute);
tile.Update(flipTile);
//Tile updated, tell agent operation complete
NotifyComplete();
}
}
}
}
I just ran the code that you shared in a background agent with debugger attached, and the problem was quite obvious - it throws an exception! An invalid cross-thread access exception to be precise. All UI-related work must happen int the UI thread and instantiating controls and WriteableBitmaps is such work.
Solution
You need to use
Deployment.Current.Dispatcher.BeginInvoketo invokeRenderTextandRenderTextWidein the appropriate thread. You can also just invoke everything inOnInvokein the UI thread.Note:
Deployment.Current.Dispatcher.BeginInvokeinvokes the given action asynchronously, so if you don't run everything on the UI thread, you may need to do something to sync the different threads.NotifyComplete
You must ALWAYS call
NotifyCompleteAFTER you've done all the work. Basically what you need to do is try-catch(all) and then callNotifyComplete. Also, you may want to put it inScheduledAgent_UnhandledExceptionjust in case.NotifyCompleteshouldn't be in anifas in your code, although that condition is always true in Windows Phone.ShellTile.ActiveTilesalways has at least one tile - the primary tile - even if it's not pinned.Debugging background agents
Yes, you can do that. If the agent is not working, the best way to see what's the problem is to launch the app with the debugger attached, force the background agent's invocation and put a breakpoint in the code that you want to check. Use
ScheduledActionService.LaunchForTestto start the background agent sooner than normal.Offtopic/Questions
May I ask what are you trying to achieve with that
private static volatile bool _classInitializedfield? And why is itvolatile?