Xcode not recognizing frameworks correctly

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Yesterday everything was working fine. This morning I came back and I suddenly received the error "No such module 'ParseUI'." I have the ParseUI installed. I have import Parse and import ParseUI in about 10 of my swift files. But when I build I only get the error message on 1 file. So I removed the import ParseUI and then I got the error message "No such module Parse." I've been working with this project for a few weeks, and this is the first time I'm seeing either of these errors. Additionally, when I put import RandomFramework ( a framework that doesn't even exist) it doesn't recognize that as an error, rather still says ParseUI isn't valid.

Here is a screenshot:

i60.tinypic.com/2604gwm.png

I've cleaned, restarted Xcode, restarted my computer, and checked build Phases/link binaries with libraries, and everything was still there. This just seems bizarre, especially after having no such problems like this for a few weeks. It's even crazier that the import RandomFramework raises no errors. Any idea what this could be?

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