I'm trying to create a zip stream on the fly with some byte array data and make it download via my MVC action.
But the downloaded file always gives the following corrupted error when opened in windows.
And this error when I try to xtract from 7z
But note that the files extracted from the 7z is not corrupted.
I'm using ZipArchive
and the below is my code.
private byte[] GetZippedPods(IEnumerable<POD> pods, long consignmentID)
{
using (var zipStream = new MemoryStream())
{
//Create an archive and store the stream in memory.
using (var zipArchive = new ZipArchive(zipStream, ZipArchiveMode.Create, true))
{
int index = 1;
foreach (var pod in pods)
{
var zipEntry = zipArchive.CreateEntry($"POD{consignmentID}{index++}.png", CompressionLevel.NoCompression);
using (var originalFileStream = new MemoryStream(pod.ByteData))
{
using (var zipEntryStream = zipEntry.Open())
{
originalFileStream.CopyTo(zipEntryStream);
}
}
}
return zipStream.ToArray();
}
}
}
public ActionResult DownloadPOD(long consignmentID)
{
var pods = _consignmentService.GetPODs(consignmentID);
var fileBytes = GetZippedPods(pods, consignmentID);
return File(fileBytes, MediaTypeNames.Application.Octet, $"PODS{consignmentID}.zip");
}
What am I doing wrong here.
Any help would be highly appreciated as I'm struggling with this for a whole day.
Thanks in advance
Move
zipStream.ToArray()
outside of thezipArchive
using.The reason for your problem is that the stream is buffered. There's a few ways to deal wtih it:
AutoFlush
property totrue
..Flush()
on the stream.Or, since it's
MemoryStream
and you're using.ToArray()
, you can simply allow the stream to be Closed/Disposed first (which can be done by movingreturn zipStream.ToArray();
outside theusing
ofzipArchive
).