I plan to use OpenVDB to analyze 3D objects/meshes. The objective is:
- To detect object surface regions with a certain criterion, like slope
- Then manipulate those regions
- The manipulation might be adding other 3D objects to those regions, for example
OpenVDB has some tools available:
- Conversion Tools
- Filters
- Topological Operations
- Level Set Tools
- Morphological Operations
- Geometric Transforms
- Compositing Tools
- ...
It is a large set of confusing tools to choose from. Does anybody with OpenVDB experience know:
- Is OpenVDB the proper library to achieve my objective
- If so, which OpenVDB tool best suits my needs
Answer provided by OpenVDB community:
Attached file