I can't quite figure how to convert the following structure map implementation to unity.
public AutoMapperRegistry()
{
var profiles =
from t in typeof (AutoMapperRegistry).Assembly.GetTypes()
where typeof (Profile).IsAssignableFrom(t)
select (Profile)Activator.CreateInstance(t);
var config = new MapperConfiguration(cfg =>
{
foreach (var profile in profiles)
{
cfg.AddProfile(profile);
}
});
For<MapperConfiguration>().Use(config);
For<IMapper>().Use(ctx => ctx.GetInstance<MapperConfiguration>().CreateMapper(ctx.GetInstance));
}
I ended up using the following extension methods
and
In my unity container config class I call them