I'm trying to render a Blender 4 scene, using the command line, on a not supported OpenGL virtual Windows machine using Python, and an error is thrown:
RuntimeError: Error: Error: Reported texture size limit (0px) is lower than output size (1024px).
I'm having the opengl32.dll installed.
The lines raising the error:
bpy.context.scene.render.filepath = output_path
bpy.ops.render.render(write_still=True)
Does anyone have tips?