We are using BlockingCollection to implement producer-consumer pattern in a real-time application:
BlockingCollection<T> collection = new BlockingCollection<T>();
CancellationTokenSource cancellationTokenSource = new CancellationTokenSource();
// Starting up consumer
Task.Run(() => consumer(this.cancellationTokenSource.Token));
…
void Producer(T item)
{
collection.Add(item);
}
…
void consumer()
{
while (true)
{
var item = this.blockingCollection.Take(token);
process (item);
}
}
To be sure, this is a very simplified version of the actual production code. Sometimes when the application is under heavy load, we observe that the consuming part is lagging behind the producing part. Since the application logic is very complex, it involves interaction with other applications over network, as well as with SQL databases. Delays could be occurring in many places; they could occur in the calls to process(), which might in principle explain why the consuming part can be slow.
All the above considerations aside, is there something inherent in using BlockingCollection, which could explain this phenomenon? Are there more efficient options in .Net to realise producer-consumer pattern?
You could look at using the Dataflow library. I'm not sure if it is more performant than a BlockingCollection. As others have said, there is no guarantee that you can consume faster than produce, so it is always possible to fall behind.