I have a .NET Core Console application. My goal here is to be able to conditionally DLLImport
a function and call it, but only on Windows runtimes.
I thought maybe if I could access the runtime identifier in the csproj
file, I could conditionally define a constant for that runtime, then in my c# I could surround the DLLImport and calls in #if
/#endif
blocks.
Is it possible to set compilation constants within a csproj
based on the runtime the project is being built for? This is specifically for an SDK-style Project format (that starts with <Project Sdk="Microsoft.NET.Sdk">
) that is targeting .NET Core.
Note: this question gets close, but is for project.json
style projects.
Alternately, is there a better approach to accomplish my goal?
If you are building and publishing for different runtimes by passing different
--runtime
options (MSBuild propertyRuntimeIdentifier
), you can condition on that property in the csproj file (allowing you to use#if BUILT_FOR_WINDOWS
in your C# code):However you can also test the current OS at run time using:
As long as a function marked with
[DllImport(…)]
is not called on an OS where the library / method cannot be found, there shouldn't be any problems. Do note thatDllImport()
can also probe for different libraries depending on the os - soDllImport("foo")
would check forfoo.dll
,foo.dylib
,libfoo.so
etc.