Car with wheel colliders jumps when collides with another box collider

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So, I make a car using wheel colliders. Also I have a simple scene with a box collider. The problem is that when wheel colliders touch box collider, the car takes off in the sky and starts turning. What I'm doing wrong?This is how wheel colliders are tuned

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I consider this was a very stupid mistake. I just turned off is Trigger for box collider of the scene, and all started to work well. I hope it will help someone)