I am trying to compile ffmpeg with libvpx support on Windows with Visual Studio compiler.
I am using msys2 for building platform and running flowing commands for libvpx
cd libvpx
./configure --prefix="$HOME/ffmpeg_build" --target=x86_64-win64-vs16 --as=yasm
make
make install
then adding path file and compiling ffmpeg
cd ffmpeg
PATH="$HOME/bin:$PATH"
PKG_CONFIG_PATH="$HOME/ffmpeg_build/lib/pkgconfig"
./configure --toolchain=msvc --arch=x86_64 \
--prefix="$HOME/ffmpeg_build" \
--pkg-config-flags="--static" \
--extra-cflags="-I$HOME/ffmpeg_build/include" \
--extra-ldflags="-L$HOME/ffmpeg_build/lib" \
--extra-libs=-lpthread \
--extra-libs=-lm \
--bindir="$HOME/bin" \
--enable-libvpx
When I run the command above, I get the errror :
libvpx enabled but no supported decoders found
how can I solve this problem ?
You should check the configure log in
ffbuild/config.log
to see the exact reason why it fails.My educated guess is that you're mixing-up the Visual Studio C runtime library.
By default
libvpx
uses the multithread, DLL-specific version of the runtime (/MD
), whileffmpeg
uses the multithreaded, static version (/MT
).Configure
libvpx
to use/MT
: